Saturday 15 December 2012

Contra - Hard Corps (PC Game)

Game Reviews

Contra: Hard Cops is a video game produced and released in Japan in 1994, and in Europe and Australia under the name of Probotector, and made available for Sega Genesis/Mega Drive. The game is part of the Contra series, serving as a follow-up to Contra III: The Alien Wars, released two years earlier. The game is a run and gun-style shoot'em-up style, or shooter, as we call it today.

The action happens five years after Contra III: The Alien Wars, when a team of commandos, Unified Military Special Mobile Task Force K-X, or Contra Hard Cops, has to combat the crime and illegal activities which are spreading fast after the war. The plot is also set around a hacker who, after getting into the security system of the city, programs all the robots to destroy everything around and cause panic. The characters will meet Colonel Bahamut along the way as well, who is a former war hero, trying to subvert the Government using newly-developed weapons.


The game follows the same gameplay as the other games in the series. The character has to pass several levels by killing every enemy and fight the boss in the end, to finish the game. All the levels in Contra: Hard Cops feature only side-view perspective, unlike previous games which had some levels shown in "3D view". The player can choose between four different characters. A maximum number of four players can play in the same time, but they can't choose the same character.

The player can jump, run and fire, and also fire while jumping or running. A new addition to the game, not featured in the previous versions, was the sliding technique, which can be performed by holding the direction-pad diagonally downwards while pressing the jump button. The character can't be hit by enemies while sliding, and can even harm some of them when touching.

In this version the player can now carry and handle up to four weapons, as well as bombs. Like in the previous games, when a player is hit by an enemy, the current weapon will be lost too.

The Japanese version was easier to play, due to the developers programming the game so as a player can get hit three times before losing a life. In the European and American version a player who was hit once lost a life. Characters in the European version were replaced as well.

The game was received very well in the launching year, though it wasn't awarded prizes. However, critics and players rated the game with a high feedback, offering an overall mark of 87.5 from 100 on Gameranking, 9 out of 10 on Sega-16, 7.25 out of 10 on Electronic Gaming Monthly and 10 out of 10 on Honest Gamers. Both critics and players rated the game with 8.8 on GameSpot.

Player controls

Up, Down, Left, Right - Arrow keys

Start - Enter (Pause, Menu select, Skip intro, Inventory)

"A" Gamepad button - Ctrl (usually Jump or Change weapon)

"B" button - Space (Jump, Fire, Menu select)

"C" button - Left Shift (Item select)

Use the F12 key to toggle mouse capture / release when using the mouse as a controller.

System requirements

Operating systems: Windows 9x/2K/WinXP/Vista/7

Game modes: Single game mode

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